My journey in games!
2015 - 2018:
Nottingham Trent University
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Graduated from Nottingham Trent University with a Bachelor's Degree in Computer Science, specialising in android application design and software development.
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Whilst studying for me degree secured a job at the National Videogame Museum, and discovered a love for the games industry outside of just playing games! Culminating with volunteering to help developers at the Gamecity Festival.
2020 - 2021:
Birmingham City University
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Graduated from Birmingham City University with a Master's Degree in Video Game Enterprise, Production and Design with distinction.
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Worked on a number of personal projects with both small and large teams! Specialising predominantly in combat and narrative design, using Unreal Engine.
2021:
Sunshine Gardens - Technical Designer (Contract)
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Was contracted by Netspeak Games to work on Sunshine Gardens, a Snapchat Game as a technical designer.
- Worked using PlayCanvas and Javascript to implement and design a number of systems throughout the game!
2021 - 2024:
Sunshine Days - Game Designer
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Was hired full time by Netspeak Games to work on Sunshine Days, a MMO available now currently on Android and IOS devices, and PC in 2024.
- Worked using Unreal Engine and Unreal Blueprints to design and implement a number of systems. Focusing on system and content design.
My Skills
As a Game Designer, I specialise in system and content design. With experience using multiple versions of Unreal Engine, PlayCanvas and Godot.
Implementation
Engine implementation using Unreal Engine, PlayCanvas or Godot.
Documentation
Design and system documentation using Confluence, Miro and Google Suite tools.
Agile Design
Working within an agile design environment. Focusing on collaborative iteration and SCRUM principles.